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Windows Download 

To run MovingPicture, MovingParts,  or MovingChart, you will need one of the following files, depending on the editor you use. The Producer (standalone) version is listed at the bottom of each section. 

Take a moment to check the FAQ's  (frequently asked questions). 

Please read the license agreement on the bottom of this page. By downloading the software, you are agreeing to its terms.

MovingPicture

After Effects / Media 844/X

 

150 KB

Avid

 

150 KB
Avid - Edition / Liquid

 

150 KB
Premiere / dpsVelocity   150 KB
Ulead   150 KB
MovingPicture Producer 

 

150 KB

 

MovingParts

After Effects / Media 844/X

 

150 KB
Avid   150 KB
Premiere / dpsVelocity   150 KB
MovingParts Producer 

 

150 KB
Sample images to use    150KB

MovingChart

MovingChart  (Requires Jpeg driver)   360 KB

Windows Drivers

Jpeg Driver   (Lets you to load Jpegs)   165 KB
Flash Driver   (Requires Jpeg driver)   100 KB

After Downloading

Windows Files  are in self-extracting ZIP format to speed up the downloading process.  Simply double click on the .exe file and it will ask what folder you what to put them in. Close your editor, if it is open. Choose the proper place to extract them to (listed below) required by your editor. 

The Moving.chm, or MovingParts.hlp or Chart.hlp file should be copied into c:\  folder (the root) for all Windows-based editors.

  • After Effects looks in the Plug-ins\Standard\Effects  folder for plug-ins.
  • Avid editors look in the AVX_Plug-Ins  folder for plug-ins.
  • dpsVelocity looks in the Plugins  folder for plug-ins.
  • Media 844/X looks in the ...\Media100/844X/Plug-ins folder.
  • Premiere looks in the  Plug-Ins  folder for plug-ins.
  • Premiere Pro v1.5 looks in the  Plug-Ins/Common folder for plug-ins.
  • RexEdit and DVStorm  look in the  ..\Effects  folder for plug-ins.
  • Ulead editors look in the ..\vft_plug  folder for plug-ins
  • MovingPicture Producer  can be placed in any  folder.
  • MovingParts Producer  can be placed in any  folder.
  • MovingChart  can be placed in any  folder.

Take a moment to check the FAQ's (frequently asked questions). It may save you some time!

  •  MovingPicture does not extract the picture to move from the NLE's timeline, as most limit the resolution that is passed onto any plug in to the final output video resolution, which is too small for zooming into without breaking up. Use the Load Picture menu option in the MovingPicture interface to load your image.
  • When rendered, a red bar will appear in the middle of the image. This will disappear when the product is registered. 

Using  MovingPicture in Avid

  1. Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
  2. Make the clip's length the time you want the move to occur in.
  3. Open up the "Effects Palette" from Avid's "Tools" menu.
  4. Drag the MovingPicture effect over the clip.
  5. Click on the setup effect button under the source/master screens.
  6. The "Effect Editor" palette will open and MovingPicture icon will appear in the top line.
  7. Click (or double click) on the MovingPicture icon on the left side.
  8. The MovingPicture user interface will come up on one of the screens.
  9. Load a picture using the "Load Picture" option in the "Files" menu.
  10. Move the yellow camera until the starting position is reached.
  11. Click on the timeline to set the time for the position you want to go to next.
  12. Move the yellow camera until the next position is reached.
  13. Play the move using the controls on the Viewer.
  14. Click on the round "OK" button.
  15. Render the effect.

Click here for Avid Tutorial
Streamlining the Avid Off/Online WorkFlow
 

Using  MovingPicture in Premiere and other NLE's

  1. Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
  2. Make the clip's length the time you want the move to occur in.
  3. Pull up the Video Filter list, and add the 'MovingPicture' filter to the clip.
  4. Load an image to animate using the 'Load Picture' menu option.
  5. Position the starting key frame by dragging the yellow box around.
  6. Click on the timeline to set when you want the next KeyFrame to occur.
  7. Position the key frame by dragging the yellow box around.
  8. Add as many KeyFrames as you would like.
  9. Preview the move by setting the timeline to the start are clicking on the Viewer's play button (or hit '0', 'P, or Space)
  10. Exit the plug-in via the Windows close box or the OK button.
  11. Preview your move.

Click here for Premiere Tutorial

 

Using  MovingPicture in Avid/Pinnacle Edition

  1. Drag a clip to the timeline. This should be video clip or a video-size still. Placing the hi-res still will slow rendering and may cause other problems.
  2. Make the clip's length the time you want the move to occur in.
  3. Drag the 'MovingPicture' filter (found in the PlugIn Clip FX / Added section) to the clip.
  4. Load an image  to animate using the 'Load Picture' menu option.
  5. Position the starting key frame by dragging the yellow box around.
  6. Click on the timeline to set when you want the next KeyFrame to occur.
  7. Position the key frame by dragging the yellow box around.
  8. Add as many KeyFrames as you would like.
  9. Preview the move by setting the timeline to the start are clicking on the Viewer's play button (or hit '0', 'P, or Space)
  10. Exit the plug-in via the Windows close box or the OK button.
  11. Edition will begin to render in the background.

Click here for Edition Tutorial

Using  MovingPicture in Ulead Editors

  1. Drag a clip to the timeline. 
  2. Make the clip's length the time you want the move to occur in.
  3. Drag the 'MovingPicture' filter from the Production Library. 
  4. Load an image  to animate using the 'Load Picture' menu option.
  5. Position the starting key frame by dragging the yellow box around.
  6. Click on the timeline to set when you want the next KeyFrame to occur.
  7. Position the key frame by dragging the yellow box around.
  8. Add as many KeyFrames as you would like.
  9. Preview the move by setting the timeline to the start are clicking on the Viewer's play button (or hit '0', 'P, or Space)
  10. Exit the plug-in via the Windows close box or the OK button.
  11. Edition will begin to render in the background.

Click here for Edition Tutorial

 

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